[1]
BBC - 6Music - Shaun Keaveny - Earworms: http://www.bbc.co.uk/6music/shows/shaun-keaveny/form/earworms/.
[2]
Cancellaro, Joseph 2006. Exploring sound design for interactive media. Delmar Learning.
[3]
Collins, Karen and ebrary, Inc 2008. From Pac-Man to pop music: interactive audio in games and new media. Ashgate.
[4]
Gibbs, Tony 2007. The Fundamentals of Sonic Art and Sound Design. AVA Academia.
[5]
Jackson, Daniel M. and Fulberg, Paul 2003. Sonic branding: an introduction. Palgrave Macmillan.
[6]
Jim Reekes, The Man Behind Mac Sound: http://createdigitalmusic.com/2010/03/jim-reekes-the-man-behind-mac-sound/.
[7]
Julian Treasure: The 4 ways sound affects us | Video on TED.com: http://www.ted.com/talks/julian_treasure_the_4_ways_sound_affects_us.html.
[8]
Roberts-Breslin, Jan and Breslin, Daniel 2003. Making media: foundations of sound and image production. Focal Press.
[9]
Sider, Larry et al. 2010. Designing a movie for sound. Soundscape: The School of Sound lectures 1998-2001. The School of Sound. 121–137.
[10]
Sonnenschein, David 2001. Sound and narrative. Sound design: the expressive power of music, voice and sound effects in cinema. Michael Wiese. 173–182.
[11]
Sonnenschein, David 2001. Sound design: the expressive power of music, voice and sound effects in cinema. Michael Wiese.
[12]
The Sonic Spread: Sonic Branding – How Coca-Cola Leveraged The World Cup Anthem To Their Benefit: http://thesonicspread.com/2010/07/sonic-branding-how-coca-cola-leveraged-the-world-cup-anthem-to-their-benefit/.
[13]
28 AD. I’m lovin’ it.
[14]
27 AD. Intel Inside Analysis (full version).
[15]
28 AD. Japanese Get A Mac CM 5 Subtitled ‘Pie Chart’.
[16]
1 AD. Mac vs PC ad UK - Pie Chart.
[17]
3 AD. Nokia original real tune.
[18]
16 AD. Vangelis - Chariots of Fire.